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Old 05-16-2008   #16 (permalink)
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Default Re: Pastey Face



I....uh...can explain.
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Old 05-17-2008   #17 (permalink)
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Default Re: Pastey Face

Fran can make anyone into anything, raise the dead, switch heads and bodies and give you those eyes that you've always wanted. But do you actually want them? Is it a good thing to raise the dead? Do the ends justify the means? And does Fran care?

Franken Fran description.
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Old 05-17-2008   #18 (permalink)
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Default Re: Pastey Face

narutocentral.com huh...Don't remember this site...
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Old 05-17-2008   #19 (permalink)
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Default Re: Pastey Face

Quote:
Originally Posted by Beautiful Illusion View Post
Its my birthday today. ^^ says:
so uhh for my birthday do u want to suck my pussy

... oh, god. I was about to like ... show that to Pyro ... random creepy stalkers. >_>

... I copied that last night. O_O
Yu were going to show...To Pyro...What I think you meant??? *Throws up* reminds me of a joke. A man looks really bad but feels fine, and people are telling him he looks sick and he should see a doctor. The doctor looks up "Looks bad but feels good" in a medical encyclopedia and said "My god man...You're a vagina!" lol
Quote:
Originally Posted by Chuckles View Post


I....uh...can explain.
Then explain...If you really can...lol
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lol
LOL
edit=woops, sorry for double-posting
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Old 05-17-2008   #20 (permalink)
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Default Re: Pastey Face

DBZ SEASON FIVE< HOW THE FUCK DID ALREADY HAVE IT>?
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Old 05-17-2008   #21 (permalink)
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Default Re: Pastey Face

Quote:
Originally Posted by JC#1 View Post
Yu were going to show...To Pyro...What I think you meant??? *Throws up* reminds me of a joke. A man looks really bad but feels fine, and people are telling him he looks sick and he should see a doctor. The doctor looks up "Looks bad but feels good" in a medical encyclopedia and said "My god man...You're a vagina!" lol
Dude, I didn't say that - my brithday isn't until July, look at the calendar. xD

I was gonna show him because whoever the fuck on my messenger list said that weirded me out. >_>;;

Besides, why would I wait until my birthday to ask him if he wants to lick me out? xD

And ... uhh ...http://i32.photobucket.com/albums/d5...ce/010edit.jpg

Eh.
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Old 05-17-2008   #22 (permalink)
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Default Re: Pastey Face

bool exiting = false;
long windowWidth = 800;
long windowHeight = 600;
long windowBits = 32;
bool fullscreen = false;
HDC hDC;

CGfxOpenGL *g_glRender = NULL;

void SetupPixelFormat(HDC hDC)
{
int pixelFormat;

PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), // size
1, // version
PFD_SUPPORT_OPENGL | // OpenGL window
PFD_DRAW_TO_WINDOW | // render to window
PFD_DOUBLEBUFFER, // support double-buffering
PFD_TYPE_RGBA, // color type
32, // prefered color depth
0, 0, 0, 0, 0, 0, // color bits (ignored)
0, // no alpha buffer
0, // alpha bits (ignored)
0, // no accumulation buffer
0, 0, 0, 0, // accum bits (ignored)
16, // depth buffer
0, // no stencil buffer
0, // no auxiliary buffers
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0, // no layer, visible, damage masks
};

pixelFormat = ChoosePixelFormat(hDC, &pfd);
SetPixelFormat(hDC, pixelFormat, &pfd);
}

LRESULT CALLBACK MainWindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static HDC hDC;
static HGLRC hRC;
int height, width;

// dispatch messages
switch (uMsg)
{
case WM_CREATE: // window creation
hDC = GetDC(hWnd);
SetupPixelFormat(hDC);
//SetupPalette();
hRC = wglCreateContext(hDC);
wglMakeCurrent(hDC, hRC);
break;

case WM_DESTROY: // window destroy
case WM_QUIT:
case WM_CLOSE: // windows is closing

// deselect rendering context and delete it
wglMakeCurrent(hDC, NULL);
wglDeleteContext(hRC);

// send WM_QUIT to message queue
PostQuitMessage(0);
break;

case WM_SIZE:
height = HIWORD(lParam); // retrieve width and height
width = LOWORD(lParam);

g_glRender->SetupProjection(width, height);

break;

case WM_ACTIVATEAPP: // activate app
break;

case WM_PAINT: // paint
PAINTSTRUCT ps;
BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
break;

case WM_LBUTTONDOWN: // left mouse button
break;

case WM_RBUTTONDOWN: // right mouse button
break;

case WM_MOUSEMOVE: // mouse movement
break;

case WM_LBUTTONUP: // left button release
break;

case WM_RBUTTONUP: // right button release
break;

case WM_KEYUP:
break;

case WM_KEYDOWN:
int fwKeys;
LPARAM keyData;
fwKeys = (int)wParam; // virtual-key code
keyData = lParam; // key data

switch(fwKeys)
{
case VK_ESCAPE:
PostQuitMessage(0);
break;
default:
break;
}

break;

default:
break;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
WNDCLASSEX windowClass; // window class
HWND hwnd; // window handle
MSG msg; // message
DWORD dwExStyle; // Window Extended Style
DWORD dwStyle; // Window Style
RECT windowRect;

g_glRender = new CGfxOpenGL;

windowRect.left=(long)0; // Set Left Value To 0
windowRect.right=(long)windowWidth; // Set Right Value To Requested Width
windowRect.top=(long)0; // Set Top Value To 0
windowRect.bottom=(long)windowHeight; // Set Bottom Value To Requested Height

// fill out the window class structure
windowClass.cbSize = sizeof(WNDCLASSEX);
windowClass.style = CS_HREDRAW | CS_VREDRAW;
windowClass.lpfnWndProc = MainWindowProc;
windowClass.cbClsExtra = 0;
windowClass.cbWndExtra = 0;
windowClass.hInstance = hInstance;
windowClass.hIcon = LoadIcon(NULL, IDI_APPLICATION); // default icon
windowClass.hCursor = LoadCursor(NULL, IDC_ARROW); // default arrow
windowClass.hbrBackground = NULL; // don't need background
windowClass.lpszMenuName = NULL; // no menu
windowClass.lpszClassName = "GLClass";
windowClass.hIconSm = LoadIcon(NULL, IDI_WINLOGO); // windows logo small icon

// register the windows class
if (!RegisterClassEx(&windowClass))
return 0;

if (fullscreen) // fullscreen?
{
DEVMODE dmScreenSettings; // device mode
memset(&dmScreenSettings,0,sizeof(dmScreenSettings ));
dmScreenSettings.dmSize = sizeof(dmScreenSettings);
dmScreenSettings.dmPelsWidth = windowWidth; // screen width
dmScreenSettings.dmPelsHeight = windowHeight; // screen height
dmScreenSettings.dmBitsPerPel = windowBits; // bits per pixel
dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWID TH|DM_PELSHEIGHT;

//
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
// setting display mode failed, switch to windowed
MessageBox(NULL, "Display mode failed", NULL, MB_OK);
fullscreen = FALSE;
}
}

if (fullscreen) // Are We Still In Fullscreen Mode?
{
dwExStyle=WS_EX_APPWINDOW; // Window Extended Style
dwStyle=WS_POPUP; // Windows Style
ShowCursor(FALSE); // Hide Mouse Pointer
}
else
{
dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; // Window Extended Style
dwStyle=WS_OVERLAPPEDWINDOW; // Windows Style
}

AdjustWindowRectEx(&windowRect, dwStyle, FALSE, dwExStyle); // Adjust Window To True Requested Size

// class registered, so now create our window
hwnd = CreateWindowEx(NULL, // extended style
"GLClass", // class name
"BOGLGP - Chapter 2 - OpenGL Application", // app name
dwStyle | WS_CLIPCHILDREN |
WS_CLIPSIBLINGS,
0, 0, // x,y coordinate
windowRect.right - windowRect.left,
windowRect.bottom - windowRect.top, // width, height
NULL, // handle to parent
NULL, // handle to menu
hInstance, // application instance
NULL); // no extra params

hDC = GetDC(hwnd);

// check if window creation failed (hwnd would equal NULL)
if (!hwnd)
return 0;

ShowWindow(hwnd, SW_SHOW); // display the window
UpdateWindow(hwnd); // update the window

g_glRender->Init();

while (!exiting)
{
g_glRender->Prepare(0.0f);
g_glRender->Render();
SwapBuffers(hDC);

while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
{
if (!GetMessage (&msg, NULL, 0, 0))
{
exiting = true;
break;
}

TranslateMessage (&msg);
DispatchMessage (&msg);
}
}

delete g_glRender;

if (fullscreen)
{
ChangeDisplaySettings(NULL,0); // If So Switch Back To The Desktop
ShowCursor(TRUE); // Show Mouse Pointer
}

return (int)msg.wParam;
}

--------

Meh, Copied and pasted this example code out of a CD
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Old 05-17-2008   #23 (permalink)
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Default Re: Pastey Face

I'd shut your vag if I were you.

From some conversation in a chatroom...
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Old 05-18-2008   #24 (permalink)
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Default Re: Pastey Face

I got nothing.
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Old 05-18-2008   #25 (permalink)
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Default Re: Pastey Face

XLittleXMissXFallenX on deviantART

WOO plugging myself. xD
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Quote:
Vicky says:
You think I'm so sex mad ... what if I was to go completely the other way? xD
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The world would implode. >_>
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Old 05-18-2008   #26 (permalink)
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Default Re: Pastey Face

Why?
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http://cristgaming.com/pirate.swf
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Old 05-18-2008   #27 (permalink)
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Default Re: Pastey Face

Lol, I sent the link to Era, 'cause he wanted to see some of the stuff I've been working on. ^^;;
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Quote:
Vicky says:
You think I'm so sex mad ... what if I was to go completely the other way? xD
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The world would implode. >_>
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Old 05-18-2008   #28 (permalink)
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Default Re: Pastey Face

Well that explains it but that's what I had copied. XP It's typed in black.

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Old 05-18-2008   #29 (permalink)
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Default Re: Pastey Face

<_<

>_>

I totally knew that. xD

XLittleXMissXFallenX on deviantART

Haven't copied anything since. xD
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Quote:
Vicky says:
You think I'm so sex mad ... what if I was to go completely the other way? xD
Andrew says:
The world would implode. >_>
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Old 05-18-2008   #30 (permalink)
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Default Re: Pastey Face

YouTube - Bankai : Senbon Zakura Kageyoshi
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