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Old 09-27-2005   #46 (permalink)
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Default MGS4 Screenshots?!

It is generally assumed that meryls ending was the proper one.


just pulled this from wikipedia.org


Metal Gear Solid 4 will take place an undisclosed amount of time (Kojima has only gone so far as to say "X years") after the events of Metal Gear Solid 2: Sons of Liberty. Hideo Kojima has stated that unlike MGS2 and MGS3, Solid Snake will indeed be the primary playable character. He's also said that the "no place to hide" theme does not imply that the trademark stealth gameplay of the Metal Gear series will be abandoned; instead, he suggests that many traditional ways of sneaking and hiding will change and that players will have to find new ways of using stealth. Walls may be destroyed, exposing Snake to the enemy, or elements such as trucks and crates may move. He has also commented that "the graphics and sound will rival anything Hollywood does," and that he is planning to hire psychiatrists to emphasise a "mental battle" between Snake and his enemies, so that "who controls the fear can decide the outcome."


An aged Snake, in CQC stance.The game is planned to utilize a new over-the-shoulder third-person camera system as opposed to the top-down camera used in the previous three Metal Gear Solid games. An experimental version of this camera system will be included in Metal Gear Solid 3: Subsistence. According to Kojima, it will serve as a test to see how well the new camera fits the Metal Gear gameplay. Another feature that will debut in MGS3: Subsistence, an online battle mode, will also be featured in MGS4. A promotional image released at E3 contains several conceptual character designs featuring characters from previous Metal Gear games, including (as confirmed by the May 20th, 2005 issue of Weekly Famitsu) Vamp, Meryl Silverburgh, Raiden, Revolver Ocelot, Solid Snake, Otacon , Big Boss and Naomi Hunter.

The September issue of Official PlayStation Magazine contains a handful of details: "describing the Kojima Productions title as "a cross between Rambo and Black Hawk Down," with Solid Snake apparently dropped into an urban warzone with artillery going crazy around him, taking out his cover. Buddy AI is said to be crucial this time around, while a new camera system will reportedly be an essential part of the experience"

The September 30, 2005 issue of Weekly Famitsu ([1]) features an article on the game unveiling the first actual screenshots. Shortly after the magazine was published, a trailer showcasing actual real-time footage of the game running on the PS3 hardware was presented at the Tokyo Game Show as part of Kojima Productions' Metal Gear Saga presentation. A direct-feed version of the trailer is currently available for stream on the official Kojima Productions' website. Kojima has provided further information and hints about the gameplay and storyline in his interview with Famitsu, as well as at the Tokyo Game Show.

The new screenshots and trailer reveals what appears to be an aged Solid Snake, now resembling Big Boss (including wearing an optical eyepatch over his left eye, although it is not confirmed if he has lost this eye, or the eyepatch is infact an augmentation of some sort) in an urban environment and partnered with a robotic navigator, the Metal Gear Mk. II (previously seen in Snatcher), controlled remotely by Otacon himself. An entire army is also shown patrolling with a group of mass-produced Metal Gear models known as Gekkou (from the Japanese word meaning Moonlight), which comprised of a mechanical and organic parts and are controlled by A.I. similarly to the mass-produced Metal Gear RAY units from Metal Gear Solid 2.

The graphics will emphasize natural movement in actions such as an enemy's discovery of Snake, thus eliminating the need of exclamation marks as an indicator. The setting is in a war zone, with multiple countries waging war against each other. The soldiers Snake will encounter are not specifically friends or enemies at first - rather, the player's actions towards them will influence how they respond to Snake. The CQC system (from Metal Gear Solid 3) will make a return.

Kojima also commented that as a game designer in his forties, the game's storyline will be targeted to a much older audience, as reflected by the game's older protagonist. He has also confirmed that Solid Snake will, despite his age, not die in this latest chapter in the series.
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Old 09-27-2005   #47 (permalink)
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Default MGS4 Screenshots?!

Just a note on the Metal Gears running around. They seem to be a mixture between the Metal Gear RAYs and Metal Gear REX--the legs are of RAY, and the head is of REX, minus the ray-dome, from what I saw.
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