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#1 (permalink) |
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(19) Mastered Super Saiyan
Join Date: Apr 2004
Posts: 1,213
Rep Power: 6
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Okay i rented this and ive beaten 3 of the 5 endings. im stuck on the 4th its says you must do the maze one (chapter 13) and find Manazh (the possesed girl). I did the lv like 8 times but i never unlock the mission if anyone knows how to it would be most apprectiated.
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#2 (permalink) |
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(29) Great Lord of Worlds
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Here's the help you seek.
If youir headed for chapter 13 and only have 3 endings than your wrong. Finding Manah eh?! The only thing I can tel ya is to wonder. You've got the time. Don't beat the level! You must'nt go to the end of the level but instead the other way to find Manah. Keep killing the soldiers till she appears in the small circular room. I doin't remember wether she appears on Radar or not but either way just kill everything till you get to that circle room and that should be it. If you are indeed trying to unlock chapter 13 than you'll need to collect all the weapons. Here's where they all are... This guide was wrote by James O'Donnell not me. If you've got anything to say to him contact him at jodonnell@mac.com okay? Index ------------------------------------------------------------------- Section 1: General Notes Section 2: Ground Missions (Story Mode) Section 3: Event Missions Section 4: Ground Missions (Free Mode) Section 5: Aerial Missions (Free Mode) Section 6: Weapons that Can Only be Obtained on Normal Section 7: Index of Weapons by Type Section 8: Boss Strategies Part 1: Various Chapters - Black Dragon Part 2: Chapter 8 Verse 2 - Wyrm Part 3: Chapter 8 Verse 7 - Final Boss (Ending 1) Part 4: Chapter 9 Verse 3 - Final Boss (Ending 2) Part 5: Chapter 9 Verse 6 - Final Boss (Ending 3) Part 6: Chapter 13 Verse 3 - Final Boss (Ending 5) ------------------------------------------------------------------- Section 1: General Notes ------------------------------------------------------------------- -All these weapons are confirmed for NORMAL difficulty. If you have a problem, the first thing you should try is to set the difficulty to Normal if it is on Easy. This solves 99% of 'missing weapon' problems. -Some verses or chapters require that you have met certain pact partners. To meet these partners, go to the Mode Select screen, and select Story. Page through the different chapters and search for any verses that are orange or black. Highlight them until you find a mission you can fulfill criteria for (ie, perhaps you need to replay x mission under y time limit.) Keep doing this until you've unlocked all the verses/chapters. -In ground missions, if you have problems getting a weapon treasure chest to appear, just kill everybody in the area, and then kill some more. -Enemies drop orbs at 17 hits, 36, 57, 77, and 100. The orbs are health if you have taken damage (small health at 17, and increasing health beyond that) or a red fireball magic orb if you are at full life. The orb at 77 is always a red combo orb. 100 hits gives you a black orb that makes you do much more damage. A regular orb drops at 150 hits. -Treasure chests on the map hold two things - full life, or weapons. On event maps, chests ONLY hold weapons. On ground missions, all the chests that have spawned by default hold life. Whenever a chest holding a weapon spawns, you will be notified. If it is hidden, you will be given a clue as to its location. Otherwise, it will show up on your R3 map as a blue box. -You never need to restart your game for any reason, ever, period. If you missed a weapon in one chapter, you can always go back to get it. Go to the mode screen (quit a mission, pres triangle when on Chapter Map Select screen, or when you first loading a game,) and you can select Story or Expedition. Choose story, and you will be able to go to any Chapter/Verse in the game. -Verses you have completed are in white. Your current verse is in Yellow. Orange verses are unlocked but have not been played. Black verses are unlocked. Select a black verse to display the criteria for unlocking it. -Unlocked shots on the dragon do much more damage than locked shots. However, locked shots build magic gauage faster. -You can strafe and dash at the same time on the dragon, which makes evading certain homing projectiles easier. -Chapter 11: Finding Manah - Verse II of Chapter 11 requires you find Manah in Verse 1. Fight your way to the target, and defeat the target enemies there. Then, after you defeat them, do NOT go to the red door. Instead, go back downstairs and you will run into Manah in one of the rooms down there. -To defeat the Grim-Reaper like enemies in aerial stages, charge up locked-on shots while they are holding their scythe. Once they throw it, let the salvo loose. They will block all shots you fire while they hold the scythe, so once they throw it, fire away and start dodging/dashing. -There is a compass on the map screen, in the bottom right corner. The shoulder buttons rotate the map, and the right stick pans it around. -When you encounter the enemies with a 60 second timer over their head, use magic when they glow red and normal attacks when they glow blue. They drop an orb that adds an amount to your kill counter equal to the highest chain you got on them. -Dragon level-ups are story based. Level 2 is reached at the end of chapter 3. Level 3 is reached at the end of chapter 7. The Chaos Dragon is acquired at the end of Chapter 9 and Chapter 11. -Enemies that are immune to magic are NOT immune to your allies magic. (Tested with Leonard.) Charge up Leonard's magic by holding triangle, and let a salvo loose. Energy will gather in his hand, once it finishes, you can fire again. You can fire repeated salvoes this way and the enemies will be unable to harm you. This is especially useful vs. the Red Spike Shield troops in later stages (the ones that charge you with their shields up) and vs. the grotesqueries in Chapter 12. -Make sure you are on normal difficulty to unlock weapons. If you started your game on easy mode, no worries. Just go back to the title screen and select Normal difficulty from the Options menu. -If an aerial mission does not mention wether you can use magic or not, you can. -To quickly level up weapons, max out the weapon "Windsinger." The magic attack for this weapon creates a tornado around you. However, this tornado credits kills to whatever weapon you are equipped with. So, activate the magic, then equip another weapon, and run around, letting the tornado kill off enemies. This can level up weapons like Hymir's Finger very fast! -After completing the Final Boss for the fifth ending, you unlock a special aerial Free Expedition over Tokyo, to shoot down 5 fighters of the JSDF. To beat this mission, use the level three dragon and locked shots - the Chaos dragon has slower lock shots that won't be able to hit the jets. Upon beating this mission, you can use the Sukhoi Su37 (which you may remember from AceCombat04, whose development team included some current cavia members) in Aerial Free Expeditions. On the dragon select screen, highlight Chaos Dragon, and press down. You will highlight a '???.' Select this to use the jet. It is much faster and stronger than the dragons, and it uses homing missiles instead of fireballs for locked-on shots. The normal shots and magic attacks are the same as the level three dragon. Caim still rides mounted, straddling the windshield instead of the dragon's neck. ------------------------------------------------------------------- Section 2: Ground Missions (Story Mode) ------------------------------------------------------------------- -Bonebreaker: Chapter 1 Verse 2 = Beat the Stage. -Skald's Song: Chapter 1 Verse 8 = Destroy ALL enemies on the southwest portion of the map. -Glory's Bane: Chapter 1 Verse 10 = Destroy the 4 fat silver enemies in the center area of the 2nd floor. The chest will appear in one of the armories, though it wont show up in the map. -Knight's Vow: Chapter 1 Verse 10 = Show up in a room in the 2nd floor. I think it's the NE stairs to the 2nd floor. If not, just take all the stairs to the 2nd floor. -Tyrant's Hammer: Chapter 2 Verse 3 = Destroy ALL targets BEFORE reaching the bridge. And then destroy the regular enemies on the bridge. -Wisdom: Chapter 2 Verse XIII = Destroy ALL enemies in the narrow valley in the northcentral part of the map. The chest will appear near a rock across the bridge where the healing chest is. -Crimson Hood: Chapter 3 Verse XIV = Kill all the initial targets. Kill about half the targets that appear around the prison to make the enemies spawn near the west cave. Head to the cave and kill the single, non-target heavy knight who is inside. When you kill him, the hidden treasure chest will appear inside the prison, on the east side. Make sure you leave at least one target alive before you claim this weapon, or you will accidentally complete the mission when you try to grab the weapon. -Fheng's Glaive: Chapter 4 Verse 5 = Defeat all enemies in the narrow path in the hill. -Holy Mace: Chapter 5 Verse 3 = Destroy lots of enemies in ten minutes. The number and location isn't certain yet, people have reported different amounts. It appears you need to kill off enemies in the area around you, and possibly the enemies around the catapults. I personally unlocked it by killing as many enemies as fast as I could (200) with the dragon, but you may go on foot and use allies as well. -Flamberge: Chapter 6 Verse 4 = KILL all enemies on the 2nd floor. -Moonfire: Chapter 8 Verse 4 = Kill the 4 target undead knights to get the 4 keys. The chest appears in one of the side streets. -Poisontongue: Chapter 10 Verse 3 = Before you go up the stairs to the 2nd floor, the box WILL appear. Just backtrack to find the chest. You MUST get close to the stairs to the 2nd floor. -Widow's Death: Chapter 10 Verse 3 = This chest is out in the open in the 2nd floor. Note that you can ONLY get this upon replaying the stage after getting Poisontounge. -Lovekeeper: Chapter 10 Verse II = Kill all the troops in the third room from the end, then run all the way back to the first small room in the center of a rectangular hallway. The chest is in there. -Slaughterism: Chapter 10 Verse II = Destroy ALL enemies in the 2nd floor. The box WILL appear somewhere in the 2nd floor upon doing so. -King's Blood: Chapter 11 Verse 1 = You will need to follow a set path to get to the empty room in the NE corner on the initial floor. Following the set path will spawn enemies in that room. Kill them to get the weapon. The path is, head north through the eastern corridor in the room you start in. Head to the east room, then head north till you reach the intersection just prior to the empty room. Do NOT head to the empty room yet. Instead, head to the next intersection westward. Then head north, and then east, and the enemies should spawn. -Edacious: Chapter 11 Verse 1 = Kill the targets on the first floor. Then, instead of heading to the door, go back upstairs. The round room will now have a blue highlighted treasure chest in it. -Devilscale: Chapter 11 Verse II = Go to the large room at the South end of the map on the third (top) floor. This is the same room you started in, in Chaper 11 Verse 1. Rush to that room and kill everyone with in that room, within approximately 5:00. Dont' waste time on enemies until you get to that room. The treasure chest will appear in that room. -Skull Banquet: Chapter 11 Verse II = The box will appear after 15 minutes of play time. It will appear on the top floor, in the room at the south end of the eastern North/South corridor. -Takamasa: Chapter 12 Verse 3. = Destroy all the ghost babies in the corridors. Note that there are 3 DIFFERENT places where reside. -Baberith's Tears: Chapter 12 Verse 3 = Kill ALL the ghost babies. -Souldouser: Chapter 12 Verse 6 = It WILL appear when 15 minutes have passed. -Carrion Maker: Leonard's Regret Verse 3 = Kill ALL knights on the furthest part of the map BEFORE killing all targets. -Apostate's Misery: Leonard's Regret Verse 6 = KILL ALL the kid soldiers on the map. You MUST traverse the WHOLE map to find them all. -Dragonhook: Seere's Prayer Verse 2 = It's located on the south-central nook in the map. -Philosopher's Staff: Seere's Prayer Verse 5 = KILL ALL 264 goblin leaders and red goblins in 6 MINUTES. You may summon allies. Try Leonard or Arioche. -Twin's Fang: Seere's Prayer Verse 8 = KILL ALL goblin leaders on the map. The box will appear by the coliseum gates. -Hymir's Finger: Seere's Prayer Verse 10 = Kill ALL 10 waves of enemies in less than 5 minutes. ------------------------------------------------------------------- Section 3: Event Missions ------------------------------------------------------------------- Iron Scraps: Chapter 2 Verse V = It's inside one of the huts. Maiden's Kris: Chapter 2 Verse 6 = Inside one of the damaged hut. Swordsmasher: Chapter 3 Verse 7 = Go approximately NW. The box is next to a stone. Wolf's Plauge: Chapter 3 Verse XV = inside a burning build SW of your starting point. Ravenfeeder: Chapter 4 Verse VI = Walk to the upper left area from your starting point. It's between some trees. Nobuyoshi: Chapter 5 Verse 6 = Talk to the soldier on the ground TWICE. Foul Blade: Chapter 9 Verse 2 = It's located in a side street towards the end of the map. Sorrow's Companion: Chapter 10 Verse III = Located directly left of your starting positiion. Reaper's Scythe: Chapter 11 Verse 2 = Upper right portion of the map on a small bridge. Keep heading NE across bridges until you cant go NE anymore. It will be on a broken bridge heading east on the last platform. Demonbane: Leonard's Regret Verse 4 = It's located out in the open next to some stairs. Get this BEFORE you kill the ghosts. Battlelust: Seere's Prayer Verse 6 = Run NW to a bluff and then NE to find it. Ride the walls NW, and when they turn NE, follow that. It will be behind a big brown rock. ------------------------------------------------------------------- Section 4: Ground Missions (Free Mode) ------------------------------------------------------------------- Greed's Reward - Crimson Mountains; Impassable Valley = Kill ALL 5 black ogres. Windsinger - Crimson Mountains; Coliseum = Kill 9 of the 10 waves of enemies in 9 minutes. You may summon an ally. I suggest Arioche. Writheheart - Forest of the Seal; Imperial Garrison = Let 25 minutes pass. It'll appear next to the final target. Ozmandias's Might - The Ocean; Inside the Ocean Fortress = Obtain ALL 10 keys from the chests. Upon doing so, the weapon chest will appear in the 1st floor. There are seven keys on the first floor, two on the second, and one on the third. Treasure Builder - Imperial Capital; Altar in the City = View the portraits in the wall in this particular order: 1st picture on the right, 1st picture on the left, 7th picture on the right, 7th picture on the left. Here is a diagram by slimstunna. Simply walk close enough to the portraits that you are touching them. ........10............10 .........9............9 .........8............8 ....4th->7............7<-3rd .........6............6 .........5............5 .........4............4 .........3............3 .........2............2 ....2nd->1............1<-touch this 1st ..............CAIM..... Sorrowborn - Imperial Capital; Destroyed City = Reach the far end of the map within 2 minutes. Just move STRAIGHT to the far end of the map with your dragon. Stormgiver - The Sky Fortress; Inside the Sky Fortress = Kill 150 enemies to make the box appear in the 2nd floor. Magi's Sorrow - The Blue Mountains; The Highlands = Kill 1250 enemies to make the box appear. Executioner's Song - The Winter Wastelands; Hidden Mountains = Kill ALL 10 ogres in the winding canyons on the eastern portion of the map. Spiked Wisdom - Desert of the Moon; Temple of the Desert = Let 20 minutes pass. The chest will appear in the prison. Dragonstroke - Silent Forest; Valley of the Faeires = Kill all enemies around the shrine. The box WILL appear inside the shire upon doing so. Victor's Spoils - Silent Forest; Elf Village = Cross the bridge and head south to find a bunch of enemies in a narrow strip of land. Kill them all and find the chest at the end of the strip. Hunter's Joy - Castle of the Godess; Castle Environs = Kill all enemies in the NE valley of the map. Robber King - Castle of the Goddess; Castle Keep = Kill all enemies in a certain room. The stairs that lead to the room is found in one of the 3 stairs in the 1st floor. ------------------------------------------------------------------- Section 5: Aerial Missions (Free Mode) ------------------------------------------------------------------- Deathdance - Castle of the Goddess - Kill ALL enemies including the towers. Butcher's Joy - The Silent Forest - Kill ALL ENEMIES in 2:30. You may use magic. Mermaid's Feast - Desert of the Moon - Kill ALL ENEMIES in 3:00 withOUT the use of magic. Injustice - The Winter Wastelands - Kill ALL enemies in 3:20. You may use magic. Guardian's Sorrow - The Blue Mountains - Kill ALL ENEMIES in 3:20 withOUT using magic. Broken Dogma - The Sky Fortress - You MUST have at least 75% HP upon beating this mission. You may use magic. Scream - The Imperial Capital - Kill ALL ENEMIES in 5:00 and have at least 50% HP. Pupil's Club - The Ocean Fortress - Kill ALL ENEMIES in 3:40 and have at least 25% HP. Dragonstorm - The Temple on the Ocean - Beat the mission in 8:00 with at least 25% HP and NO magic usage. Soldier's Sword - Forest of the Seal - Beat the mission in 4:10 withOUT magic. Mage's Promise - The Crimson Mountains - Beat mission in 250 SECONDS. You can use magic. ------------------------------------------------------------------- Section 6: Weapons that Can Only be Obtained on Normal ------------------------------------------------------------------- Note: This list is not necessarily comprehensive - these weapons are confirmed for Normal difficulty, although other weapons may also require it. Hymir's Finger Windsinger Greed's Reward Treasure Builder Writheheart Ozymandias's Might Poison Tongue Widow's Death Lovekeeper Slaughterism King's Blood Edacious Devilscale Skull Banquet Takamasa Baberith's Tears Souldouser Apostate's Misery Dragon Hook Philosopher's Staff Twins' Fang Dragonstroker Carrion Maker I'd also like to make the comment that out of all 5 endings in this game that there are only 2 that are simi good and their still depressing.
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