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Old 04-22-2008   #1 (permalink)
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Name: Un [Name Unknown]
Age: Unknown
Gender: Male
Height: 6’2” / 188.98 cm [Excluding horns]
Weight: 186 lbs / 84.37 kg
Race: Demon / Mutant
Class: Mercenary
Appearance:

Personality: Unnerving and intimidating, Un is also brutal and vicious. With little remorse, he slaughters without mercy. Compassion and sympathy are unknown to him. In fact, Un speaks few English words. His language is that of a prehistoric culture. Therefore, communication is almost impossible. With little knowledge of mortal conduct, Un comes before others as barbaric and savage. In contrast, Un may be calm and collected at times. A cultivated veneer only shadows his twisted, sadistic personality. In that sense, he holds himself together until he feels his victims are unsuspecting and susceptible to his ravaging needs. In combat, Un releases rapid-fast, powerful blows through basic weaponry which are known to shatter skulls. Unarmed, his fierce hand-to-hand combat has been known to snap the spines of the most formidable warriors. His fighting-style is strictly close-range, which involves integrating spiritual magic with raw might. Therefore, with tools such as blades and magical intensification to his inestimable power, the sadistic Un is known only to the few who escaped his spiteful sight – None.

Level: 20
Experience: 6,945
Power Level: 105,000
Stats: 8,000
Strength: 1,325 / --- / 1,658 (Enhanced Bio Suit)
Vitality: 1,305 / --- / 1,638 (Enhanced Bio Suit)
Focus: 1,305 / --- / 1,638 (Enhanced Bio Suit)
Constitution: 1,305 / --- / 1,638 (Ehnanced Bio Suit)
Dexterity: 1,380 / --- / 1,730 (Enhanced Bio Suit)
Speed: 1,380 / 1,730 (Collapsing Souls) / 2,145 (Enhanced Bio Suit)
Ki: 30,000
Health: 10,000
Stamina: 6 (+1 [Level 10] +1 [Level 20] +1 [Weighted Clothing])

Attacks:
Skull Shatter: [350 Ki] By clutching his hands together, Un smashes victim’s skulls.
Heart Smash: [350 Ki] Channeling magic through his fist, Un releases a powerful blow to the chest.
Barbaric Onslaught: [500 Ki] Un releases a melee of magical blasts.
Iphango of Plague: [? Ki] [Description rewriting]
Ukufa of Death: [2,000 Ki] Un releases a vicious, powerful blast of demonic magic.
Semi-Cube Fade: (April) [200 Ki] Distorting only a fraction of Un, Semi-Cube Fade is designed for direct blocking rather than warping.
Telepathy: (May) [100 - Per Post] This allows Un to mentally speak or project images to an ally.
Eyes of the Eye Thief: (May) [250 Ki] In exchange for Ki, Un passively negates the effects of illusions. In exchange for an additional 250, Un passively negates the effects of Intimidation. However, Un cannot negate illusions with a Ki Cost above 250. Likewise, if the opponent has more than double the Focus of Un's Constitution, illusions or Intimidation cannot be negated. When activating a Super Level, the 250 cap is multiplied. Therefore, in Super Level I, Un may negate the effects of illusions up to 1,000 Ki. Likewise in Super Level II, Un may negate the effects of illusions up to 1,750. Etc, etc.
Zanzoken: [25 Ki - Per Image] This is where the user moves so fast that they actually create an after image of their selves. In other words they seem to be in one place when actually in another. It is very useful for avoiding attacks and tricking opponents.
Cube Fade: [500 Ki] With this technique, you can instantly go anywhere on the battlefield by turning your own body into many cubes, then which changes the dimension instead of time.
Janemba Portal: [500 Ki] During the fight with Goku, Janemba uses the defensive technique to
absorb one of Goku's Ki Blasts into a small portal that he creates.
Dragon Fire: [100-600 Ki] Using your inner Demon or last night's leftovers, send flames from the inner beast through your mouth to do some serious fire damage. The temperature from the heat is as hot as you can make it. The amount of Ki you use is the temperature of the fire. From 100 degrees Celcius to 600 degrees Celcius.
Intimidation: [500 Ki] The opponent is shocked/weirded-out/scared/unnerved/etc.; the user decides how this works (i.e., if their character just glares, or if he/she does a fighting pose). As a result, the opponent is unnable to attack for one post (the post after this technique is executed). This can work on one opponent, or as many opponents as you are fighting. However, allies with PL's lower than yours are affected by this technique as well. Can only be used once per battle.
Un's Intimidation: Un's eye twitches and the victim witnesses their worst nightmare.
Energy Sword: [200 Ki] Sauzaa does this attack by creating an energy shaped sword around his hand. Used for one slash before it dissapates.
Ki Barrier: [Double amount Blocked] This technique involves the user forming a barrier of Ki around them that can withstand anything, as long as the user his Ki to supply to it.
Daichiretsuzan: [250 Ki] This attack is one the Frieza tries to use on Goku. This beam can seemingly cut through anything.
Death Ball: [450 Ki] This is the attack Frieza uses to destroy planets. It was used on both Planet Namek and Planet Vegeta. It can be charged from the fingertip or both hands. It quickly grows to the size of a small moon and has immense destructive power.
Energy Burst: [400 Ki] You do a quick power-up and then let the energy loose to create a wave of damage in a 4 meter radius. It cannot be used to deflect Ki attacks however because it takes a couple of seconds for the power-up and it just plain isnt strong enough to stop them.
Vanishing Ball: [400 Ki] A technique used by Kid Buu. This big pink ball has an enormous destructive power.
Hyper Tornado: [800 Ki] With this attack Pikkon creates a tornado around himself, and then brings it down on his opponent. The tornado then throws the opponent around and round, as the strong winds cut them over and over.
Telekinesis: [300 Ki] This enable the user to move objects with their minds. You can use it on regular objects as much as you wish.
Thunder Flash: [500 Ki] Pikkon's ultimate attack. This attack shoots a massive column of fire out from the user's fists. Pikkon uses this three time on Goku in the Annoyoichi Budokai, but on the third time Goku counters with an Instant Kame Hame Ha.

[Note: Original, followed by generic attacks.]

Zeni: $9,325
Items/Weapons:
Weighted Training Clothes:
A special pair of weighted clothing wore by martial artists to make their training more effective. The weight of the clothing adds resistance to movement, promoting extra muscle growth. However, the added weight also slows the wearer down to a noticable degree. Adds 1 extra point to your stamina while worn, but decreases your speed by 1 level. You may only add the extra stamina when wore, so if you take them off mid saga to increase your speed you lose the extra point until they're put back on.
Cost: $3,000

Katana: A lightweight Japanese sword once used by Samurai. Surprisingly durable, they were once used by Japan's Samurai. It is a good close range weapon, but useless at long range. Can be dual wielded.
Cost: $750

Scimitar: A medium length blade of middle eastern design, the blade curves upward at it's tip and is not suited for stabbing, but can parry another blade beautifully. Quite light and best suited for defense. Can be dual wielded.
Cost: $850

Halberd: A long polearm with a sharpened blade at the tip. Great for keeping the opponents at long range. Measure 10 feet in length and is surprisingly light.
Cost: $800

Battle Axe: A battle axe is an axe specifically designed as a weapon. Battle axes are essentially specialized versions of utility axes. Many are suitable for use single handedly and others so large that they were wielded two-handed. Axes designed for war range in weight from just over 1lb to 6lbs, and in length from just over a foot to upwards of five feet. Great offense and adequate defense.
Cost: $1,000 for poleaxe (6 foot pole) Cannot be dual wielded.

Gods' Bane [Daggers]: Tarnished in the blood of Gods, iron was cast through the throats of omnipotent warlocks of ancient times. Four mighty individuals were ruthlessly slaughtered and the remnants sealed within blades forever soaked in blood. Piercing, illuminated skulls glow for eternity on the hilts, and the names of the fallen screech with the unsheathing of these ominous blades. Impi of War spills the blood of its victims as a sacrifice to the fallen. Iphango of Plague releases devastating disease and starvation upon the living. Ukufa of Death gradually destroys via sickliness and impurity. Isifo of Pestilence consumes mortal minds and deceives with sin. Few may effectively unleash these daggers, and by doing so, they are forever bound with the thoughts of massacre and destruction. (+3 Levels in Speed[See Un for visual.])

Enhanced Bio Suit:
The newest in high tech, this armour is highly experimental and dangerous. It will boost your stats by 3 levels!
Cost: $15,000 (May be worn with other armor).

Scouter:
Created by Frieza's scientists. Worn over one eye, they serve as both a basic communication device and a means of reading the power of an opponent. By judging where one stands against their foe, it is possible to more efficiently use one's energy. Because you are able to ration your power more efficiently, you can duouble the amount of time your class advantage is effective.
Cost: $1,000

Soles of Hermes:
Boosts the wearer's Speed by 2 Levels.

Transformations/Power Ups:
Power-Up - Speed Blur:
For 3 posts, Dexterity & Agility are multiplied by 3.

Power-Up - Increased Speed Blur:
For 3 posts, Dexterity & Agility are multiplied by 6.

Super Level I - "Only 5%!"
Multiplies Stats by 5. [250 Ki per Post]

Super Level II - "Hmph! Die!"
Multiplies Stats by 7. [500 Ki per Post]

Sagas/Quests Completed:
The Sky is Burning & Clash of Titans: +1,500 Exp / +$2,000
Holes [Training]: +500 Exp
Brutus [Lazlo] vs. Un [Island] - Draw: + 595 Exp
Another Day at the Office [Training]: +500 Exp
Un [Island] vs. Lucrecia [Eragon] Victory: +1,000 Exp

Biography: [To be written.]
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Last edited by Island of 1,000 Condiments; 4 Weeks Ago at 01:22 AM.
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Old 04-22-2008   #2 (permalink)
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Default Re: Un [Island - Approved]

Stamina Sheet:

April 14, 2008:
- 3 / 3 Stamina - Training (+300 Experience)

April 15, 2008:
- 3 / 3 Stamina - Cube Fade (3/10)

April 16, 2008:
- 3 / 3 Stamina - Cube Fade (6/10)

April 17, 2008:
- 3 / 3 Stamina - Cube Fade (9/10)

April 18, 2008:
- 1 / 3 Stamina - Cube Fade (10/10) [Completed]
- 2 / 3 Stamina - Zanzoken (2/3)

April 19, 2008:
- 1 / 3 Stamina - Zanzoken (3/3) [Completed]
- 2 / 3 Stamina - Semi-Cube Fade (2/2) [Completed]

April 20, 2008:
- 3 / 3 Stamina - Janemba Portal (3/8)

April 21, 2008:
- 3 / 3 Stamina - Training (+300 Experience)

April 22, 2008:
- 3 / 3 Stamina - Janemba Portal (6/8)

April 23, 2008:
- 2 / 3 Stamina - Janemba Portal (8/8) [Completed]
- 1 / 3 Stamina - Dragon Fire (1/5)

April 24, 2008:
- 3 / 3 Stamina - Dragon Fire (4/5)

April 25, 2008:
- 1 / 3 Stamina - Dragon Fire (5/5) [Complete]
- 2 / 3 Staimina - Intimidation (2/5)

April 26, 2008:
- 3 / 3 Stamina - Intimidation (3/5)

April 27, 2008:
- 2 / 3 Stamina - Intimidation (5/5) [Completed]

April 28, 2008:
- 3 / 3 Stamina - Energy Sword (3/4)

April 29, 2008:
- 1 / 3 Stamina - Energy Sword (4/4) [Complete]

April 30, 2008:
- 3 / 3 Stamina - Ki Barrier (3/4)

May 1, 2008:
- 1 / 3 Stamina - Ki Barrier (4/4) [Complete]
- 1 / 3 Stamina - Telepathy (1/1) [Complete]
- 1 / 1 Stamina - Daichiretsuzan (1/7)

May 2, 2008:
- 3 / 3 Stamina - Daichiretsuzan (4/7)

May 3, 3008:
- 3 / 3 Stamina - Daichiretsuzan (7/7) [Complete]

May 4, 2008:
- 3 / 3 Stamina - Death Ball (3/10)

May 5, 2008:
- 3 / 3 Stamina - Death Ball (6/10)

May 6, 2008:
- 3 / 3 Stamina - Death Ball (9/10)

May 7, 2008:
- 1 / 3 Stamina - Death Ball (10/10) [Complete]
- 2 / 3 Stamina - Energy Burst (2/6)

May 8, 2008:
- 3 / 3 Stamina - Energy Burst (5/6)

May 9, 2008: (Level 10 Achieved: +1 Stamina)
- 1 / 4 Stamina - Energy Burst (6/6) [Complete]
- 3 / 4 Stamina - Vanishing Ball (3/5)

May 10, 2008:
- 4 / 4 Stamina - Organ Harvesting (Job) +$1,000

May 11, 2008:
- 4 / 4 Stamina - Organ Harvesting (Job) +$1,000

May 12, 2008: (Weighted Clothing Equipped)
- 4 / 5 Stamina - Organ Harvesting (Job) +$1,000
- 1 /5 Stamina - Vanishing Ball (4/5)

May 13, 2008:
- 4 / 5 Stamina - Organ Harvesting (Job) +$1,000
- 1 / 5 Stamina - Vanishing Ball (5/5) [Completed]

May 14, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$1,250

May 15, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$1,250

May 16, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$1,250

May 17, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$1,375

May 18, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +1,375

May 19, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +1,375

May 20, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +1,375

May 21, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +1,375

May 22, 2008:
- 5 / 5 Stamina - Training (+500 Experience / +500 for Role-Playing)

May 23, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$2,125

May 24, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$2,125

May 25, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$2,125

May 26, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$2,125

May 27, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$2,250

May 28, 2008:
- 5 / 5 Stamina - Organ Harvesting (Job) +$2,250

May 29, 2008:
- 5 / 5 Stamina - Training (+500 Experience / +500 for Role-Playing)

May 30, 3008:
- 6 / 6 Stamina - Organ Harvesting (Job) +$3,000 (Not included)

May 31, 2008:
- 6 / 6 Stamina - Organ Harvesting (Job) +$3,000 (Not included)

June 1, 2008:
- 3 / 6 Stamina - Eyes of the Eye Thief (3/3) [Complete]
- 3 / 6 Stamina - Hyper Tornado (3/7)

June 2, 2008:
- 4 / 6 Stamina - Hyper Tornado (7/7) [Complete]
- 2 / 6 Stamina - Telekinesis (2/6)

June 3, 2008:
- 4 / 6 Stamina - Telekinesis (6/6) [Complete]
- 2 / 6 Stamina - Thunder Flash (2/7)

---

Experience Sheet:

April 14, 2008: + 350 Experience
Experience Points: 350

Level Up!

Level 1: 75
Affinity Stats: + 25
Non-Affinity Stats: + 20
Power Level: 5,000

Level Up!

Level 2: 130
Affinity Stats: + 31
Non-Affinity Stats: + 28
Power Level: 7,000

Level Up!

Level 3: 220
Affinity Stats: + 37
Non-Affinity Stats: + 33
Power Level: 10,000

April 15, 2008: + 50 Experience
Experience Points: 400

Level Up!

Level 4: 370
Affinity Stats: + 43
Non-Affinity Stats: + 41
Power Level: 15,000

April 16, 2008: +50 Experience
Experience Points: 450

April 17, 2008: +50 Experience
Experience Points: 500

April 18, 2008: +50 Experience
Experience Points: 550

Level Up!

Level 5: 515
Affinity Stats: + 50
Non-Affinity Stats: + 45
Power Level: 17,000

April 19, 2008: +50 Experience
Experience Points: 600

April 20, 2008: +50 Experience
Experience Points: 650

April 21, 2008: +350 Experience
Experience Points: 1,000

Level Up!

Level 6: 720
Affinity Stats: + 52
Non-Affinity Stats: + 51
Power Level: 21,000

Level Up!

Level 7: 935
Affinity Stats: + 55
Non-Affinity Stats: + 53
Power Level: 25,000

April 22, 2008: +50 Experience
Experience Points: 1,050

April 23, 2008: +50 Experience
Experience Points: 1,100

April 24, 2008: +50 Experience
Experience Points: 1,150

April 25, 2008: +50 Experience
Experience Points: 1,200

April 26, 2008: +50 Experience
Experience Points: 1,250

Level Up!

Level 8: 1215
Affinity Stats: + 59
Non-Affinity Stats: + 55
Power Level: 30,000

April, 27, 2008: +50 Experience
Experience Points: 1,300

April 28, 2008: +50 Experience
Experience Points: 1,350

April 29, 2008: +50 Experience
Experience Points: 1,400

April 30, 2008: +50 Experience
Experience Points: 1,450

May 1, 2008: +50 Experience
Experience Points: 1,500

May 2, 2008: +50 Experience
Experience Points: 1,550


Level Up!


Level 9: 1530
Affinity Stats: + 63
Non-Affinity Stats: + 60
Power Level: 35,000

May 3, 2008: +50 Experience
Experience Points: 1,600

May 4, 2008: +50 Experience
Experience Points: 1,650

May 5, 2008: +50 Experience
Experience Points: 1,700

May 6, 2008: +50 Experience
Experience Points: 1,750

May 7, 2008: +50 Experience
Experience Points: 1,800

May 8, 2008: +50 Experience
Experience Points: 1,850

May 9, 2008: +50 Experience
Experience Points: 1,900

Level Up!

Level 10: 1880
Affinity Stats: + 65
Non-Affinity Stats: + 64
Power Level: 42,000

May 10, 2008: +50 Experience
Experience Points: 1,950

May 11, 2008: +50 Experience
Experience Points: 2,000

May 12, 2008: +50 Experience
Experience Points: 2,050

May 13, 2008: +50 Experience
Experience Points: 2,100

May 14, 2008: +50 Experience
Experience Points: 2,150

May 15, 2008: +50 Experience
Experience Points: 2,200

May 16, 2008: +50 Experience
Experience Points: 2,250

May 17, 2008: +50 Experience
Experience Points: 2,300

Level Up!

Level 11: 2255
Affinity Stats: + 70
Non-Affinity Stats: + 67
Power Level: 50,000

May 18, 2008: +50 Experience
Experience Points: 2,350

May 19, 2008: +50 Experience
Experience Points: 2,400

May 20, 2008: +50 Experience
Experience Points: 2,450

May 21, 2008: +50 Experience
Experience Points: 2,500

May 22, 2008: +2,550
Experience Points: 5,050

Level Up!

Level 12: 2655
Affinity Stats: + 72
Non-Affinity Stats: + 71
Power Level: 58,000

Level Up!

Level 13: 3075
Affinity Stats: + 75
Non-Affinity Stats: + 73
Power Level: 65,000

Level Up!

Level 14: 3525
Affinity Stats: + 78
Non-Affinity Stats: + 75
Power Level: 72,000

Level Up!

Level 15: 4000
Affinity Stats: + 82
Non-Affinity Stats: + 78
Power Level: 78,000

Level Up!

Level 16: 4510
Affinity Stats: + 85
Non-Affinity Stats: + 83
Power Level: 85,000

Level Up!

Level 17: 5050
Affinity Stats: + 88
Non-Affinity Stats: + 88
Power Level: 88,000

May 23, 2008: +50 Experience
Experience Points: 5,100

May 24, 2008: +0 Experience
Experience Points: 5,100

(Note, after recalculating my Sheet, I noticed I was 50 ahead, so today's Experience was neutralized rather than redo the whole Sheet.)

May 25, 2008: +50 Experience
Experience Points: 5,150

May 26, 2008: +50 Experience
Experience Points: 5,200

May 27, 2008: +645 Experience
Experience Points: 5,845

Level Up!

Level 18: 5615
Affinity Stats: + 95
Non-Affinity Stats: + 90
Power Level: 92,000

May 28, 2008: +50 Experience
Experience Points: 5,895


May 29, 2008: +1,050 Experience
Experience Points: 6,945

Level Up!


Level 19: 6200
Affinity Stats: + 95
Non-Affinity Stats: + 95
Power Level: 99,000

Level Up!

Level 20: 6820
Affinity Stats: + 100
Non-Affinity Stats: + 95
Power Level: 105,000

May 30, 2008: +50 Experience
Experience Points: 6,995

May 31, 2008: +50 Experience
Experience Points: 7,045

June 1, 2008: +50 Experience
Experience Points: 7,095

June 2, 2008: +1,050 Experience
Experience Points: 8,145

Level Up!

Level 21: 7470
Affinity Stats: + 110
Non-Affinity Stats: + 105
Power Level: 120,000

Level Up!

Level 22: 8135
Affinity Stats: + 115
Non-Affinity Stats: + 110
Power Level: 130,000

June 3, 2008: +50 Experience
Experience Points: 8,195
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Last edited by Island of 1,000 Condiments; 06-04-2008 at 01:47 AM.
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