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Moderator
Join Date: Oct 2006
Location: Piercing the Heavens and stuff.
Posts: 5,693
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Re: MFG Chronicles v.2
Aaaaaand... Punxx has the honor of making the first post, and choosing our protagonist's name. Sorry RP, maybe you'll get next option. Oh, and just to encourage variety, the same person cannot choose two options in a row... after he makes an option, he has to wait for another person to pick an option before he can do it again. This rule does not apply during battles.
Without further ado, a bit of a legend: In some of my posts, I'm going to put a sentence in blue. This means that the sentence contains a random hint that may help you with what you have to choose next, lead you to a side-quest etc. However, some of these hints are designed to make your life harder, so it's up to you whether to follow it or not. Area Options in red means that you have visited this particular place before, but areas you've visited may still have something useful for you to exploit. Exit Options in green depict the general direction you have to follow to reach the current Main Quest objective. Of course, exploring always pays off, compared to rushing directly to that objective.
And now, some useful stuff about our character:
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Profile:
Name: Adamene Ponkes
Gender: Male
Age: 16
Class: None
Sub-Class: None
Level: 1
Experience: 0/15
Attributes:
-Health: 15
-Mana: 10
Stats:
-Strength: 5
-Agility: 5
-Intelligence: 5
[Help File] Shortly: Health depicts the amount of damage you can take before being knocked unconscious. Mana depicts the amount of energy you have available for spells and abilities (more of that later). Strength influences your life and the damage you can do and resist with melee weapons. Agility influences your speed (who goes first in battle) and the damage you can do with ranged weapons, and also increases your ability to evade and score criticals. Intelligence influences your mana and your ability to cast certain spells. The basic classes are three, Warrior, Archer and Wizard. Warriors favor strength, Wizards favor intelligence and Archers Agility. So think about what class you are going to be when you are given the chance, and advance your character respectively. The whole thing is pretty simple. The damage system is very basic, and you don't have to bother with it or anything else here. More on everything as we go on.
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Log:
Main Quest:
-Fort Viera
Your uncle, Dominic Ponkes, has requested your presence in Fort Viera, a few miles to the North.
Secondary Quests:
None
Completed Quests:
None
[Help File] The Log keeps track of your quests and other important information. It will be often updated as you proceed, find clues, talk to people etc.
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Backpack:
Armor & Weapons:
None
Other Equipment:
None
Healing & Restoration:
None
Miscellaneous:
None
-10 Gold
Quest Items:
-Uncle Dominic's letter
[Help File] The backpack contains items you've gathered. There's a limit to the amount of weapons and armor you can carry. You can open the backpack and examine the contents at any time during the story. You can also use any items you want directly.
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Currently Equipped:
Head: --
Torso: --
Legs: --
Feet: --
Arms: --
Hand 1: --
Hand 2: --
Miscellaneous 1: --
Miscellaneous 2: --
Miscellaneous 3: --
Miscellaneous 4: --
[Help File] Your currently equipped items. You're obviously not naked, but you could still use some pieces of armor etc. On your head you can put helmets and stuff, plate armor on the torso, leggings on the legs and gauntlets on the arms, boots on the feet and weapons / shields in the hands. Miscellaneous means rings, bracelets, pendants etc.
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*sigh* that was a lot to write. Generally, upon receiving a new item you will get a brief explanation of what it does. You can open your backpack in the Options menu to review your items without having to search for the post you got the item, and also to change your equipment. You will receive a briefing of your character stats when you advance a level. Aaanyway... like I said, it's pretty basic, and you will rarely have to particularly bother with them. For now, into the main part - the game and the adventure begins!
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Location: Stromhylm Village
Province: Freiya
Realm: Arendia
Adamene was sitting on a bench in the village square. Next to him, the fountain produced the soothing sound of constantly falling water. His backpack was positioned in front of his feet, which were drawn up to his body. He seemed deep in thought, even as his eyes flickered to the sight of his familiar surroundings - the various picturesque buildings, built from wood and stone, the occasional passer-by glancing at him and waving a hand. Was he really going to leave?
"I should probably read through uncle's letter again..." He murmured.
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Area Options:
-Visit the Bakery
-Visit the Village Inn
-Visit the Bookstore
-Visit the Ponkes Residence
-Visit the Item Store
-Visit the Old Lady's House
-Visit the Abandoned House
-Wander around the Park
Exit Options:
-North: A rough, dirt-paved path leads to the north of the village.
Standard Options:
-Open Backpack
-View Character Stats
-Read Log
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So there, you have it. Most parts of this post are only here to explain how this works, and are naturally not going to be there in future posts, so don't worry. As you can see, there are a lot of things to do in Stromhylm before moving to the north. Open Backpack shows you all the items you are holding (only the letter so far). You can immediately choose to use or equip an item (such as read the letter, for example) without any command. View Character Stats brings up your character stats (duh). Read Log reviews your quests. Any and all of the Standard Options can be chosen along with one Area or one Exit Option.
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If I'm not on for some time, it's because of connection trouble. Internet lines have been going haywire lately.
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