Re: Z versus GT
Ok, then, let's see what the Z team has:
-Two of them can regenerate.
-One of them can absorb, two if we go by GT logic. The GT villains are stupid enough to fall for that, too. Then, its game over.
-One of them can create spawns of themselves, and, while the spawns aren't that powerful, they'd be useful.
-One of them can get Zenkais, therefore increasing their power.
-Two of them have like...... ten moves each.
-One of them can learn moves as soon as it sees the move.
-Three of them have tons of combat experience, and are better at fighting someone equal to their power level. Freeza fought well against Super Sayajin Goku, Buu fought well against Super Sayajin 3 Goku and Gotenks, and Cell is a combination of everyone.
-Buu has the ability to heal people. This is a very useful ability.
GT villains have:
-One of them can regenerate.
-No absorption or anything of the sort, besides Bebi's infest ability, but I'm assuming that Bebi can't leave his body. Super 17 has energy absorption, but two of the Z villains would notice the chi increase and make the connection. Super 17 would get a 1.1x increase and keep it for one minute. Then things would be the same.
-One to four moves each.
-No spawns.
-Bebi Vegeta could possibly get zenkais, but I highly doubt it, as he got a Golden Onzaru instead of a Super Sayajin 4, which implies that he doesn't have full access to Sayajin abilities.
-None of them can learn moves on sight.
-None of them have combat experience. Bebi is a parasite, Super 17 is a combination of two teenage brats, Omega Shenron is a Shenron, and they were never meant of combat and I don't see why the evil one should be meant for combat.
-No healing.
So, let's tally that up, everything (including every individual move) gives one point:
Z Villains: 33
GT Villains: 8
I rest my case.
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