*April 21, 2008
Made a mistake with dates. Though, it is too late now to go back and fix it. So for this day I am only aplying the passive +50 exp boost.
April 22, 2008
3 = Weekly training (300 exp)
+50 exp
April 23, 2008
Instant Transmission (3/3)
Stamina Needed: 3 Stamina
Ki Cost: 1,000
Description:
One of the series' most useful techniques. This allows the user to
dematerialize and move as a mass of light. The only downside to the
technique is that the user requires a Ki target to "lock onto". Son
Goku learned this technique from the Yardratto-Jin after he escaped
from the exploding Planet Namek.
+50 exp
April 24, 2008
Kamehameha (3/3)
Stamina Needed: 3
Ki Cost: 175
Description:
The signature attack of Dragonball. We first see it performed by
Kame-Sennin to put out the fire on Mt. Paozu, unfortunately Kame-Sennin
puts too much power in and blows the mountain away! The attack is
charged with cupped hands behind the back, then brought to the front
with the arms outstretched, and fired.
+50 exp
April 25, 2008
Final Flash
Stamina Needed: 10 Stamina (3/10)
Ki Cost: 1,000
Description:
It is charged with the arms spread out, palms facing the opponent. Then
the wrists are brought together, like in the Kame Hame Ha, and an
almighty blast of Ki is let rip!
+50 exp
April 26, 2008
3 = Final Flash (6/10)
+50 exp
April 27, 2008
3 = Final Flash (9/10)
+50 exp
April 28, 2008
1 = Final Flash (Completed 10/10)
Final Kamehameha
Prerequisite Attack: Final Flash and Kamehameha
Stamina Needed: 5 Stamina (2/5)
Ki Cost: 350
Description:
This is Vegetto's brilliant combination of two of Goku's and Vegeta's
best attacks. A very powerful blast which Vegetto uses when he fights
Super Majin Buu.
+50 exp
April 29, 2008
3 = Final Kamehameha (Completed 5/5)
+50 exp
April 30, 2008
3 = Weekly Training (300 exp gain)
+50 exp
May 1, 2008
Time Freeze
Power Level Required: 25,000
Stamina Needed: 6 (3/6)
Ki Cost: 1000
Description:
This attack is one of the most useful in all of Dragonball. By holding
their breath the user can momentarily stop time. This lasts as long as
the user can hold their breath. When time is stopped opponents can be
attacked mercilessly, however you cannot use Ki attacks at the same
time. Only lasts one post.
+50 exp
May 2, 2008
3 = Time Freeze (Completed 6/6)
+50 exp
May 3, 3008
Ki Barrier
Stamina Needed: 4 Stamina (3/4)
Ki Cost: Double the amount of ki as the attack your blocking
Description:
This technique involves the user forming a barrier of Ki around them
that can withstand anything, as long as the user his Ki to supply to it.
+50 exp
May 4, 2008
1 = Ki Barrier (Complete 4/4)
Solar Flare
Stamina Needed: 3 Stamina (2/3)
Ki Cost: 100
Description:
This attack is one of the most useful in the series. The user puts the
hands up to the face and shouts "TAYOKEN" or "SOLAR FLARE", this causes
the sun's rays to be amplified and reflected into the opponent's eyes,
thus blinding them for one of their posts. Can only be used 1 time per
battle/saga.
+50 exp
May 5, 2008
1 = Solar Flare (Completed 3/3)
Kai Fist
Race: Saiyan
Power Level Required: 30,000
Stamina Needed: 7 (2/7)
Ki Cost: 400
Description: A powerful fist than can go through anything.
+50 exp
May 6, 2008
3 = Kai Fist (5/7)
+50 exp
May 7, 2008
2 = Kai Fist (Completed 7/7)
Spirit Bomb
Alliance: Good or Neutral
Power Level Required:15,000
Stamina Needed: 7 (1/7)
Ki Cost:350 and each other Good or Neutral person can choose to add 350 Ki.
Description:
This attack was taught to Son Goku by Kaio-Sama, during his time in the
afterlife. It allows the user to borrow energy from all the things
around him. The energy is gathered by the user raising their arms
upwards, this however does leave them open to attack as the strength of
the attack is proportional to the time it takes to charge.
+50 exp
May 8, 2008
3 = Spirit Bomb (4/7)
+50 exp
May 9, 2008
3 = Spirit Bomb (Completed 7/7)
+50 exp
May 10, 2008
Spirit Bomb Upgrade
Alliance: Good or Neutral
Power Level Required: 25,000
Prerequisite Attack: Spirit Bomb
Stamina Needed: 13 Stamina (3/13)
Ki Cost: 500 and each other Good or Neutral person can choose to add 500 Ki.
Description:
This is the ability to draw in more energy than normal to give power to
the user's Spirit Bomb. It drastically increases the power of the
Spirit Bomb.
+50 exp
May 11, 2008
3 = Spirit Bomb Upgrade (6/13)
+50 exp
May 12, 2008
3 = Spirit Bomb Upgrade (9/13)
+50 exp
May 13, 2008
3 = Spirit Bomb Upgrade (12/13)
+ 50 exp
May 14, 2008
1 = Spirit Bomb Upgrade (Complete 13/13)
2 = On Job (450 zeni gained)
+50 exp
May 15, 2008
3 = On Job (675 zeni gained)
+50 exp
May 16, 2008
3 = On Job (675 zeni gained)
+50 exp
May 17, 2008
1 = On Job (250 zeni gained. Reached 3,050 zeni)
Bought Weighted Training Clothes. (50 Zeni left)
Reached my first SL. Gained 1 stamina point.
Big Bang Attack
Race: Saiyan
Super Level Required: SL1
Stamina Needed: 7 Stamina (4/7)
Ki Cost: 550
Description:
One of the first moves Vegeta learned after going Super Saiya-Jin. He
holds his arm at right angles to his body and lets loose a powerful
ball of energy which explodes the atoms of the target.
+50 exp
May 18, 2008
3 = Big Bang Attack (Complete 7/7)
Big Bang Kamehameha
Race: Saiyan
Prerequisite Attack: Big Bang and Kamehameha
Stamina Needed: 10 Stamina (2/10)
Ki Cost: 2,000
Description:
This is Gogeta's brilliant combination of two of Goku's and Vegeta's
best attacks. A very powerful blast which SSJ4 Gogeta uses on Syn
Shenron.
+50 exp
May 19, 2008
5 = Big Bang Kamehameha (7/10)
+50 exp
May 20, 2008
3 = Big Bang Kamehameha (Completed 10/10)
Intimidation
PL Required: 25,000
Stamina: 5 (2/5)
Ki Cost: 500
Description-
The opponent is shocked/weirded-out/scared/unnerved/etc.; the user
decides how this works (i.e., if their character just glares, or if
he/she does a fighting pose). As a result, the opponent is unnable to
attack for one post (the post after this technique is executed). This
can work on one opponent, or as many opponents as you are fighting.
However, allies with PL's lower than yours are affected by this
technique as well. Can only be used once per battle.
+50 exp
May 21, 2008
3 = Intimidate (Completed 5/5)
2 = On Job (500 zeni gained)
+50 exp
May 22, 2008
5 = On Job (1250 zeni gained)
+50 exp
May 23, 2008
5 = On Job (1250 zeni gained)
+50 exp
May 24, 2008
5 = On Job (1250 zeni gained)
+50 exp
May 25, 2008
5 = On Job (1250 zeni gained)
+50 exp
May 26, 2008
5 = On Job (1250 zeni gained)
+50 exp
May 27, 2008
5 = On Job (1250 zeni gained)
+50 exp
May 28, 2008
5 = Weekly Training (+500 exp. 450+ exp Boost)
+50 exp
May 29, 2008
5 = On Job (2000 zeni gained)
+50 exp
May 30, 2008
5 = On Job (2000 zeni gained)
+50 exp
May 31, 2008
5 = On Job (2125 zeni gained)
+50 exp
June 1, 2008
5 = On Job
+50 exp
June 2, 2008
5 = On Job (2250)
+50 exp
Battle ended with Lazlo. Gained 500 exp.
June 3, 2008
5 = On Job
+50 exp
June 4, 2008
5 = Weekly Training (500 exp gained. 500 Boost exp.)
+50 exp
June 5, 2008
5 = On Job (2,375)
+50 exp
June 6, 2008
5 = On Job
+50 exp
June 7, 2008
5 = On Job
+50 exp
June 8 to 10, 2008
5 = On Job
+50 exp
June 11, 2008
Leveled up due to passive Exp. Gained 1 more stamina.
6 = Weekly Training (600 exp gained. 600 exp boost.)
+50 exp
June 12, 2008
6 = On Job (3,150 exni gained)
+50 exp
June 13, 2008
6 = On Job (3,150 zeni gained)
+50 exp
June 14, 2008
Leveled up.
6 = On Job (3,450 zeni gained)
+50 exp
June 15, 2008
6 = On Job (3,450 zeni gained)
+50 exp
June 16, 2008
6 = On Job (3,450 zeni gained)
+50 exp
June 17, 2008
6 = The Way of a Mercenray (Completed 6/6)
+50 exp
June 18, 2008
6 = Weekly Training (600 exp gained. 600 exp boost.)
+50 exp
June 19, 2008
Power Surge
Level Required: 25
Stamina: 10 (6)
Ki Cost: 1,000
Description-
The user's current Strength and Speed are doubled, even if they are in
an SL. This lasts for 7 of the users posts. After the 7 posts, ALL of
the user's Health is drained.
+50 exp
June 20, 2008
4 = Power Surge
2= On Job (1,250 zeni gained)
+50 exp
June 21 to June 27, 2008
6 = On Job. (22,500 zeni made)
+350 exp
June 28 to July 3, 2008
Level up to 26 due to passive exp.
6 = On Job. (23,400 zeni made)
Bougth The Three of Might. Have 6,950 zeni left.
Activated the item.
+400 exp
***NOTICE: Stamina from this point on have not yet been assigned.
July 4 to July 9, 2008
Leveled up to 27 due to passive exp.
36 stamina = ?
900 exp gained
July 10 to July 21, 2008
Leveled up to 28 due to passive exp.
72 stamina= ?
600 exp gained