Thread: |Discuss| Ideas for RPG items
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Old 09-21-2007   #4 (permalink)
Island of 1,000 Condiments
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Default Re: Ideas for RPG items

Your first paragraph is basically my thoughts. Fairness and so forth isn’t exactly an issue, since we’re working on redrafting the guidelines, making use of the Information Center and the various forums to give in-depth explanations and details of what exactly is acceptable, what isn’t, and how the RPG works. It’s a daunting task, but we’ve begun small and the roughs, such as Layout designs, idea explanations and so are well into the way, and we might even be able to pull off a Dragonball / Mythology combination RPG. (I’m not saying we’ll include King Arthur or Kyuubi, I’m saying, we want to be flexible on characters, allow more variety, and over-all create a more interesting place to write.) For example, our ideas are to create a realistic battle-system, which not only corresponds with DB/Z logic, but also fit in to a semi-realistic view of combat. (I.e. You get stabbed in the chest, so you die, rather than snuff it off.)

Including purchasable equipment sounds interesting, actually. I also have in mind some Power-boosting items available for purchase, say, Holy Water, or something along those lines. (I understand Holy Water didn’t really do anything. That’s just an example.) Point is, I believe we should do much more than weapons. Say, only for an example, Nikushimi wishes to purchase Seiryu for Deidara. Seiryu is his Akatsuki Ring, therefore giving Deidara a boosted amount of energy, maybe even another increased Stat. (Though, I’m not sure we’d do private purchases, such as Custom Equipment, so that’s just hypothetical, unless Ace agrees to such.)

So yeah, I’d feel more than honored to be part of this and help fund for MFG, just by, like, modding.
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